LEGIRION 0.0.4: BIGFOOTS
Here's the fourth public demo of my game: LEGIRION.
In this version, I have added a bit more: Prayers actually drain prayer points, the fkeys are usable, and the inventory actions can be queued.
There's also another minigame. The goal of the minigame is to kill Bigfoots to advance waves. You have a mediocre sword and a slightly worse bow. You must fight Bigfoots, which are monsters that have three different attacks that correspond to the different prayers. The melee attack is instant, and only happens if you are adjacent. The mage attack slowly lifts up and turns towards the player, then shoots a magic projectile. The range attack just slowly raises, and quickly stomps, shooting a range projectile. You must react to these telegraphed attacks by praying correctly, or you will take massive amounts of damage. You must also watch your prayer points too. In your inventory, there are holy steaks which restore prayer and health. The waves start with a single bigfoot with a long telegraphed attack, but the telegraphed attack will get faster, with less time to react. Then, you must fight multiple bigfoots at a time. How many waves can you last with your limited inventory?
LEGIRION is a game heavily inspired by Old School Runescape. It is very much a work in progress.
Status | In development |
Platforms | HTML5 |
Author | divagated |
Genre | Action |
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